投稿

3月, 2020の投稿を表示しています
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Game create Day 20 coding program today coding is jump action & collision detection | using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerCtrl : MonoBehaviour {     public float speed = 5;     public float jumpForce = 400f;     private Rigidbody2D rb2d;     private Animator anim;     private SpriteRenderer spRenderer;     private bool isGround;     // Start is called before the first frame update     void Start()     {         this.rb2d = GetComponent<Rigidbody2D>();         this.anim = GetComponent<Animator>();         this.spRenderer = GetComponent<SpriteRenderer>;     }     // Update is called once per frame     void Update()     {       ...
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Game create day 19 coding program this code is yesterday's continuation. i made a programthat interferes with animation   
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game create day 18 program coding this code is player control program. next i make animation control program coding. 
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game create day 17 making animation and leaning unity (Watch Video)
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game create day 16 coding script
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game create day 15 program coding
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game create day 14 rewrite
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game create day 13 drew enemy 3
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Game create Day 12 drew enemy 2
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game create day 11  drew enemy